← Back to directory
COMPARE UP TO 4 SERVERS

Compare MCP servers

Compare scores, permissions, risks, and fit in one decision-focused table.

DimensionGladeKit MCPConnect Unity and Godot editors to any MCP-compatible AI client.NPM Sentinel MCP ServerAI-powered NPM package analysis MCP server
FMRS63 / 100 · C79 / 100 · B
Reliability8 / 2012 / 20
Security and permissions12 / 2016 / 20
Maintenance13 / 2018 / 20
Documentation16 / 2018 / 20
Setup experience14 / 2015 / 20
Best for
  • Indie game developers and small teams looking to integrate AI into their Unity or Godot workflows.
  • Developers who want fast prototyping and asset import.
  • Tech-savvy developers who are comfortable configuring MCP servers.
  • Developers auditing NPM dependencies within AI workflows
  • Teams performing supply chain security assessments
  • Users of Claude Desktop, Cursor, or VS Code
Not for
  • Large studios or teams that require strict asset curation may not want the AI-driven asset pipeline (can be disabled).
  • Environments requiring full offline operation or strict security may not suit the optional cloud features.
  • Godot Mono/C# projects or web export targets are not supported yet.
  • Projects outside the NPM ecosystem (e.g., pure Python/Go)
  • Environments without network access to deps.dev, OSV.dev, and the npm registry
  • Scenarios requiring maintenance by an official upstream vendor
Required permissions
  • Accesses local editor bridges via HTTP (ports 8765 for Unity, 8766 for Godot).
  • Reads and writes project files, including importing assets, creating GLADE.md, and reading scripts.
  • Optionally calls cloud services with OPENAI_API_KEY or GLADEKIT_API_KEY for semantic search, RAG, and cross-session memory.
  • Executes editor operations such as creating scenes, modifying objects, and running editor commands.
  • Network access to the NPM registry and external services (deps.dev, OSV.dev, OpenSSF, npms.io, GitHub)
  • Read access to workspace lockfiles (pnpm-lock.yaml, package-lock., yarn.lock) for cache invalidation
Risks and side effects
  • AI could perform unintended editor actions; use with version control and backups.
  • Asset pipeline allows only CC0-licensed assets, but users must verify license acceptance.
  • Cloud features (if enabled) send data to OpenAI or GladeKit servers, posing privacy risks.
  • The bridge is editor-only and does not affect exported games, but opens local network ports.
  • Third-party READMEs and changelogs are untrusted external content; they are wrapped in tags with _meta flags but should still be handled cautiously
  • Depends on availability and accuracy of external services
  • Batch requests are capped at 25 packages to prevent registry enumeration; larger sets require batching
  • Third-party open source project, not officially maintained by NPM or Anthropic
Supported clientsClaude Desktop, Claude Code, Cursor, Windsurf, VS Code, Unity AI Gateway, GitHub CopilotClaude Desktop, VS Code, Cursor
Tools819